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ANPO SAFETY BREIFING

GOGGLES: GOGGLES, GOGGLES, AND MORE GOGGLES! Your most important piece of personal safety equipment are your goggles. You MUST keep them on at ALL TIMES when you are on the field. No exceptions! All goggles must be full face and ear protection. This is not an option. Even if you are not playing, you must wear goggles at all times you are on the field.

BARREL BLOCKING DEVICE: YOU MUST HAVE YOUR BBD ON YOUR MARKER AT ALL TIMES WHEN NOT ON THE PLAYING FIELD. Beginning in 2006, only Barrel Socks/Condoms will be allowed. No Barrel Plug inserts. If you ever see anyone without a BBD off the field, don't hesitate to remind them to put it on. You have the right to expect others to respect your eyesight. Since we cannot be everywhere at all the times, we are asking everyone to help us enforce these 2 very important rules (Goggles On, BBDs). Remember the cardinal rule of paintball: PLAY SAFE!

TAGGED/OUT:

TAG: Any hit the size of a quarter or larger constitutes a ‘tag’. If ‘tagged’, you are out. ALL HITS THAT BREAK AND LEAVE A MARK THE SIZE OF A QUARTER OR LARGER COUNT AS A TAG! This means marker, hopper, pack gear, arm, leg, finger, toe! Splatter does not count. Be a good sport when you are tagged and, put your barrel blocking device on, raise your marker, and go to the nearest dead zone. THE EXCEPTION TO THIS RULE IS ANYONE (SNIPERS) WEARING A GHILLIE SUIT IS OUT IF HIT AT ALL, ANYWHERE. THE HIT DOES NOT HAVE TO BREAK.

PAINT GRENDADES: Any amount of paint (speck, splatter, spot, etc.) from a paint grenade or paint mine hit counts as a tag. You are out. A spot the size of a quarter or larger is NOT required to count as a hit from a grenade or mine.

Players will be mindful of "close shooting" and "overshooting." Try not shooting an opponent at point-blank range, and do not shoot an opponent more than is necessary to get a hit / break. NO BLIND FIRING (firing your marker in a direction or location that you cannot see, such as around corners without looking).

WHAT TO DO WHEN HIT: (This is the procedure with the exception of a surrender, or barrel tag.) When hit, yell out ‘HIT’ in a loud voice. Place your barrel blocking device on your marker, and raise it as high as you can before getting out from behind your cover. Face away from where your enemies are firing from and exit the field by the fastest, safest route. Putting both hands in the air is a good idea as well, because it leaves no doubt as to your condition. Get out of the way fast if you are in an area that is under heavy fire. Head away from the fire! Do not talk, trade equipment, give equipment or ammunition to your teammates, or participate in radio chatter. You are ‘DEAD’, and dead men cannot do any of the above! Head to your nearest Dead Zone, and prepare for reinsertion. Get loaded up on liquids, ammo, and air!

PAINT CHECK: During the games, if you are hit and not sure if the ball broke, call for a paint check. Since there are no refs on the field ask a teammate if you’re hit. If you are, then do the honest thing and call yourself out. Head to the dead zone.  

If you hear someone on the opposing side call paint check, DO NOT ADVANCE on them while they are being checked out.

BARREL TAG/SURRENDER: These are two separate situations, and will be addressed separately.

Surrender: The surrender rule is also known as the 10’ rule. If you get within 10’ of someone and they do not see you, you can call out, “Surrender!” At this point the other player has one of two options; they can call themselves out, raise their marker and surrender, or they can turn and fire on you. If they turn to fire, you had better be ready to fire yourself. This could create ‘quick draw’ situations, but calling for a surrender is considered a courtesy so as not to ‘light someone up’ when they are within 10’ to avoid a painful hit. When faced with this situation, surrender is recommended, but it is your choice. The person calling for the surrender has out maneuvered you, and has done the honorable thing by asking surrender. Be equally honorable and accept the option. Remember, if you call for surrender, not everyone will, so be ready!

Barrel Tag: A barrel tag is when someone sneaks up on you, taps you with their barrel, and you are out. This is not allowed period!

PROHIBITED BEHAVIOR:

NO PHYSICAL CONTACT IS ALLOWED BETWEEN PLAYERS. No cursing, or unsportsmanlike conduct is allowed. If observed participating in any of these type behaviors, you will be asked to stop, or leave. Cheating is not tolerated. Don’t wipe.

Public intoxication cannot be tolerated. You WILL BE EXPELLED FROM THE FIELD if you are caught intoxicated.

The use of fireworks or pyrotechnics (other than approved smoke) by players is absolutely forbidden during the Night Game or ANY OTHER PORTION of the event.

Theft, destruction of property (both belonging to the facility and other participants), vandalism, disruptive or dangerous conduct will absolutely not be tolerated.